Last time I was on Newgrounds was in September. Since then I got in a depressive rut and had a stressful second half of freshman year. I have had roughly one month of summer break to work on myself since then. I felt that I would like to get back into game development again, something I haven't really done in 2 years. Anyway I'm sure you want to know about the game.
About the game:
The game is a sequel of my game Laurens School which I made in 2021. It is my only good and ambitious game so far and wouldn't recommend playing my other games.
Here is the link for it: https://www.newgrounds.com/portal/view/818457
This sequel which will be named "Matthew's School" will have a larger map and more gameplay. So far I am yet to draw anything for the actual gameplay, I've only done the title and splash screens so far. If you want to see those and more frequent updates on the game, those will be on Game Jolt.
The page for the game on Game Jolt: https://gamejolt.com/games/matthewsschool/824260
I do this on Game Jolt because it allows for games to be specifically in devlog and early access states. Once the game is fully complete I will upload it here and maybe on itch.io (not sure yet). To actually make the game I will be using the GDevelop engine like I did last time. The engine has changed quite a bit since when I made the last game though that hasn't affected my knowledge on it. I've tried to learn to use another engine, I've spent some time trying to learn Unity and I also understand a bit of how Godot works. Though I don't know them as well as I know GDevelop.
I've already done a lot of the storyboarding, I plan on inching closer to being finished with that later along with doing the art for everything. Out of every part of developing a game, the art is my least favorite. I am no artist, and doing it all with a mouse doesn't help. With Laurens School I used pixlr.com for all the art, this time I will be using Krita. Hopefully it will at least look a little better.
In the last game I made the music for the title screen and the credits myself, while using a song from the internet during the gameplay. I plan on doing that again. I have been an iPhone user since the beginning of this year, which is strange for me since I've been an Android person my whole life. I would like to try out making the music with GarageBand, though I still might use Bosca Ceoil like I did last time.
Because I can be slow with developing games and also forget about them sometimes, knowing from my experience making the last game, my answer for when I think this game is going to be released is going to be quite pessimistic. I hope to have the game finished and released by the end of this year. Though I will be able to elaborate on this and get a more accurate date or time frame once I've developed this game further.
That's all I have for now, I will make sure to do frequent updates and devlogs here and on Game Jolt. Maybe I'll start doing them on YouTube as well idk. Have a good day everyone :)