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Mickeyland
<16 y/o> I make games every now and then. I also have shitty music and art on here too I guess.

Andrew @Mickeyland

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Massachusetts, USA

Joined on 2/20/17

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Mickeyland's News

Posted by Mickeyland - March 27th, 2021


I released the beta version for my game a few minutes ago. Because Newgrounds does not support games in the beta phase I had to upload it to Game Jolt. If you want to play it here is the link https://gamejolt.com/games/Tsarzar/600927 I would appreciate it if you give me some feedback on the game :D


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Posted by Mickeyland - March 22nd, 2021


You can tell I am running out of ideas for what to put as the subject on my blog posts 🤣. Anyway recently I have been busy with school and I have been feeling lazy so I have not been able to get that much done. I also need a better sleep schedule, As I am writing this it is around 11:10 pm and I need a better sleep schedule as with my current sleep schedule I get between 3-7 hours of sleep each night and 3 hours of sleep is not enough to use over an entire day. So currently it is hard to get time to work on my game. But this afternoon I got some time to work on my game so I made a new wall texture and a background for the game's 2nd level. I don't have anything else to say so I am going to show you how the level turned out.iu_262935_6266772.jpg


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Posted by Mickeyland - March 20th, 2021


Ok, Here is today's gamedev update. So I learned 99% of everything I need to know to make this game. So first I did the parts that I already know how to do from muscle memory then I learned the stuff I needed to learn then put it there. So after that, I made the first level. It's a simple one, I originally planned to only make around 20 levels but now after seeing how short the first one was and how fast I made it so I should make way more than 20 levels. The first level was over in about 10 seconds and it only took about 12 minutes to make. unlike my other game Eaxin where it took about 1 minute to finish and 30 minutes to an hour to make. Also unlike what I did with my other games I am writing my plans in Trello so I don't forget them and I know the state of implementing the thing I wrote into the game. Apart from that imma show you the first level.

iu_261023_6266772.jpg


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2

Posted by Mickeyland - March 19th, 2021


So it's only been a day since I started the development of my game Tsarzar. But in that 24 hour period, there has been many changes. So first I am using a different engine, I originally planned to use the Godot engine but I cannot figure anything there out for my life so I switched to the GDevelop engine. I am more used to it and it has a simpler Scene designer in my opinion. So now I am going to be making the game in GDeveleop. I also changed the font because GDevelop doesn't handle the original font too well. Apart from that, I did the design for some of the menus. I don't have anything else to say so I am going to show you a gif of evreything I have done so far.

iu_260371_6266772.jpg


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Posted by Mickeyland - March 18th, 2021


I'm going to start to make a new game! It is going to be a casual maze game named "Tsarzar". I have no planned release date yet because I just started working on it and I am using a new engine. In my past games I used the GDevelop engine but now I am using the Godot engine. I need to learn GDscript and get used to the way Godot handles scenes. So far I only have a draft for the main menu and the splash screen done. The only thing holding me back so far is that I do not know how to make a button that when clicked changes the scene to a different scene. If anyone knows how to do that please comment how to do that or put a link to a video on how to do it. But enough of talking about how I don't know how to code you might want to see what the main menu looks like so here is a snip-it of what it looks like.


iu_259696_6266772.png


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Posted by Mickeyland - March 13th, 2021


I just finished all the stuff that goes into making a YouTube video! It's a shame YouTube disabled the comments on that video but if you want to comment on the video then comment here instead. In this video I react to random TikToks on my account and some unsynced audio. https://youtu.be/edQjmSAZgNc


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Posted by Mickeyland - March 12th, 2021


If you want to see what I do behind the scenes I have a TikTok and an Instagram for that. I mostly use those socials for talking to school friends but anyone is welcome to follow me there. On my TikTok, I mostly post cringe videos and bad dances, on my Instagram I mostly post funny pictures and random stories.


TikTok: https://www.tiktok.com/@andrecey7071?lang=en&is_copy_url=1&is_from_webapp=v3


Instagram: https://www.instagram.com/mickeyandrew55/


Also, I and my friend Scarlett made a discord server for both of our YouTube channels and you can go to it here https://discord.gg/UHC8mtFc4h


If I look young on Instagram it's because I had the beauty filter. If I look young on TikTok it's because I joined when I was 9 and also the beauty filter lol. I Promise I am 13 y/o my birthday was 2 days ago.


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Posted by Mickeyland - February 28th, 2021


I just released a new YouTube video of me playing my new game Eaxin because why not? The video goes more in depth about design choices, cameos and all of that stuff that goes into making a game. Go check it out!


https://youtu.be/m7HySDoVBtU


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Posted by Mickeyland - February 25th, 2021


I just released the update to my game Eaxin that fixes the bugs! There is no new level(s) in that update but I will put one out that adds new levels when I feel like it.


There were only 3 bugs I needed to fix:


1: Fixed audio glitch that would happen when resetting on some of the levels.

2: Fixed glitch where the wrong song played on the end screen.

3: Added start menu to fix glitch where main menu music would not play after loading the game ( This glitch only worked on game jolt).


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Posted by Mickeyland - February 18th, 2021


OMG! I just found out that they are making a HD version of Skyward Sword! I don't think I have told you but I'm a huge Zelda Fan Boy, I have played 12 of them. ngl this is my favorite Zelda game so I am exited! Coincidentally a few hours ago i made a tier list of all the dungeons in that game so I am going to show it to you and explain my reason for putting the dungeons where I put them.

iu_243427_6266772.jpg

Best: For the best dungeon I put The Ancient cistern. I enjoy the vibe, the music and the decoration fit very well with the themes of the dungeon. The contrast between the top and bottom floors is cool. I litsen to the music on the top floor every night so it is good.


Cool: Here I put both of the fire dungeons. the music matches so well with the theme of the dungeons. but they don't give as good of a vibe of the ancient cistern. and also when you are burrowed underground in the fire sanctuary those centipede monsters get very annoying. For the earth temple the Chinese architecture and the design of level are very cool but the dungeon is over very fast, It feels like the shortest dungeon in the game.


Ok I Guess: So here is the Sky Keep. It's actually a cool dungeon but I will explain why its in the Ok I Guess section in a second. So in this dungeon you can move around the rooms to make your own layout and I think that is a cool idea. but this is the only dungeon that does not have a boss at the end. Instead there is a mini boss that gives you a key to use in the ancient cistern room. Speaking of the ancient cistern room its very repetitive, all you do is fight enemies. If I were to design the ancient cistern room I would add some water enemies because it's the only water dungeon in the game and there is no water in any of the rooms in sky keep. and this is the last dungeon, it's a mix of themes they had already made and I want to experience something new in every dungeon so that's why it's ranked low.


Meh: So this section has the Sandship and the Skyview Temple, I am going to talk about the Skyview temple first as it's the first dungeon. So this is the first dungeon so it does not have very much interesting puzzles. There are really only 2 puzzles in this game. The first one is about raising the water level in a room, This has been a puzzle in other dungeons in other Zelda games so not very original. The next puzzle is about making different numbers of eyes dizzy, This is a original puzzle so that is good. This dungeon is also linear, I sometimes like linear dungeons in Zelda games like the Temple of time in Twilight Princess & Divine Beast Vah Naboris in Breath Of The Wild but this one did not have the things that made those dungeons special to me. Now on to the Sandship. To be real I like the puzzles, I enjoy the puzzles where you use the ability to change between the past and the present. But the design of the dungeon made it feel like there were only 2 goals, Get the Bow & Defeat the boss. To be real it feels like you are on a actual ship so that is cool.


Trash: Ok so for trash I put the Lanayru Mining Facility, I really don't like this dungeon. first I'm going to talk about the vibe. The music gives me a huge headache and the design does not match the music at all. Also this is the only dungeon to not have a mini boss so they are missing out on that. And all of the enemies in the dungeon get annoying fast. Also the theme does not even match the name of the dungeon. It is in the Lanayru province but apart from the minecarts & the conveyor belt I don't see how it is a mining facility.


If my opinions don't match yours on the game I am sorry. Also if you read all of that you are cool


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